VIDEO — Augmentarium: The Photoshop of AR

In the summer of 2011 a friend and I we founded Augmentarium, a venture that was built around the homonym software. Augmentarium aimed to become the Photoshop of AR; easy and inexpensive design and implementation of AR applications. My friend

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VIDEO — Augmentarium: The Photoshop of AR

In the summer of 2011 a friend and I we founded Augmentarium, a venture that was built around the homonym software. Augmentarium aimed to become the Photoshop of AR; easy and inexpensive design and implementation of AR applications. My friend

/ No comments

MFA Dissertation extract: Endorphins, Learning & Game Design

The image is a tribute to Raph Koster the genius that bridged the gap between happiness and successful game design based on empirical research. My MFA thesis awarded with A+ accompanies “Shakespeare’s Hunt” the iPad game for The Globe Theatre and

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MFA Dissertation extract: Endorphins, Learning & Game Design

The image is a tribute to Raph Koster the genius that bridged the gap between happiness and successful game design based on empirical research. My MFA thesis awarded with A+ accompanies “Shakespeare’s Hunt” the iPad game for The Globe Theatre and

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Lectures: Communication and Visualisation

For the first term of the academic year ’11-’12 I was given the chance to do the lectures for the Communication and Visualisation unit of the BA Sound Design course at Ravensbourne College. I face this ‘task’ as a challenge;

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Lectures: Communication and Visualisation

For the first term of the academic year ’11-’12 I was given the chance to do the lectures for the Communication and Visualisation unit of the BA Sound Design course at Ravensbourne College. I face this ‘task’ as a challenge;

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VIDEO — Shakespeare’s Hunt: iPad-based treasure hunt for the Globe

Shakespeare’s Hunt is a pilot of an alternate reality, also known as treasure hunt, game for the exhibition of Shakespeare’s Globe Theatre. I worked on the project as a partner of Metavore London, developing the software, designing the interface and

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VIDEO — Shakespeare’s Hunt: iPad-based treasure hunt for the Globe

Shakespeare’s Hunt is a pilot of an alternate reality, also known as treasure hunt, game for the exhibition of Shakespeare’s Globe Theatre. I worked on the project as a partner of Metavore London, developing the software, designing the interface and

/ No comments

Presentation at Digital Futures Conference on Games and Learning

I had the chance to be invited at the Digital Futures Conference hosted by Ravensbourne College to talk on Serious Games and learning. The conference featured a number of great professionals like Euan Semple and Dr. Paul Coulton from the

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Presentation at Digital Futures Conference on Games and Learning

I had the chance to be invited at the Digital Futures Conference hosted by Ravensbourne College to talk on Serious Games and learning. The conference featured a number of great professionals like Euan Semple and Dr. Paul Coulton from the

/ One Comment

Augmented Reality Workshop

Last week I hosted a workshop on Augmented Reality for the post-graduate students of Ravensbourne College. It was divided in three major parts; the definition of what is Augmented Reality and what is not, then the development of a couple

/ One Comment

Augmented Reality Workshop

Last week I hosted a workshop on Augmented Reality for the post-graduate students of Ravensbourne College. It was divided in three major parts; the definition of what is Augmented Reality and what is not, then the development of a couple

/ One Comment

MA Dissertation: Augmented Reality for Cultural Institutions

My thesis for the MA Interactive Digital Media apart from the deployment of the Augmented Reality Suite presented in the previous post, includes also an in depth research of the augmented reality and the way it has been applied to

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MA Dissertation: Augmented Reality for Cultural Institutions

My thesis for the MA Interactive Digital Media apart from the deployment of the Augmented Reality Suite presented in the previous post, includes also an in depth research of the augmented reality and the way it has been applied to

/ One Comment

VIDEO — MA Thesis: The Augmented Reality Suite for Museums

During the last academic year in the course MA Interactive Digital Media of Ravensbourne College I discovered my interest in innovative applications for museums, while at the same time I had the chance to explore a plethora of  new technologies.

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VIDEO — MA Thesis: The Augmented Reality Suite for Museums

During the last academic year in the course MA Interactive Digital Media of Ravensbourne College I discovered my interest in innovative applications for museums, while at the same time I had the chance to explore a plethora of  new technologies.

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Research: Augmented Reality for Museums

The previous post was an introduction to Augmented Reality explaining the basic terminology and the techniques while this one is focusing on applications of this technology that have been hosted or are still running in cultural institutions all over the

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Research: Augmented Reality for Museums

The previous post was an introduction to Augmented Reality explaining the basic terminology and the techniques while this one is focusing on applications of this technology that have been hosted or are still running in cultural institutions all over the

/ 3 Comments

Getting to know Augmented Reality

It has been a while, since I am interested in Augmented Reality (AR) and by now I was exploring more its practical side experimenting with ARToolkit. Now, I decided to do a more theoretical research in an attempt to, firstly, clear up

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Getting to know Augmented Reality

It has been a while, since I am interested in Augmented Reality (AR) and by now I was exploring more its practical side experimenting with ARToolkit. Now, I decided to do a more theoretical research in an attempt to, firstly, clear up

/ No comments