Foteini Valeonti / Φωτεινή Βαλεοντή

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Category: Research

Here I store my personal research outcome as well as interesting online findings which help me with it.

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MFA Dissertation extract: Endorphins, Learning & Game Design

January 13, 2012

The image is a tribute to Raph Koster the genius that bridged the gap between happiness and successful game design based on empirical research. My MFA thesis awarded with A+ accompanies “Shakespeare’s Hunt” the iPad game for The Globe Theatre and … Continue reading →

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Lectures: Communication and Visualisation

October 4, 2011

For the first term of the academic year ’11-’12 I was given the chance to do the lectures for the Communication and Visualisation unit of the BA Sound Design course at Ravensbourne College. I face this ‘task’ as a challenge; … Continue reading →

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Presentation at Digital Futures Conference on Games and Learning

January 20, 2011

I had the chance to be invited at the Digital Futures Conference hosted by Ravensbourne College to talk on Serious Games and learning. The conference featured a number of great professionals like Euan Semple and Dr. Paul Coulton from the … Continue reading →

Posted in Presentations, Research | Replies: 1
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Augmented Reality Workshop

January 20, 2011

Last week I hosted a workshop on Augmented Reality for the post-graduate students of Ravensbourne College. It was divided in three major parts; the definition of what is Augmented Reality and what is not, then the development of a couple … Continue reading →

Posted in Presentations, Research | Replies: 1
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MA Dissertation: Augmented Reality for Cultural Institutions

September 18, 2010

My thesis for the MA Interactive Digital Media apart from the deployment of the Augmented Reality Suite presented in the previous post, includes also an in depth research of the augmented reality and the way it has been applied to … Continue reading →

Posted in Essays, Mobile, Research, Software Projects | Replies: 1
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Research: Augmented Reality for Museums

May 12, 2010

The previous post was an introduction to Augmented Reality explaining the basic terminology and the techniques while this one is focusing on applications of this technology that have been hosted or are still running in cultural institutions all over the … Continue reading →

Posted in Research | Replies: 3
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Getting to know Augmented Reality

May 10, 2010

It has been a while, since I am interested in Augmented Reality (AR) and by now I was exploring more its practical side experimenting with ARToolkit. Now, I decided to do a more theoretical research in an attempt to, firstly, clear up … Continue reading →

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Research: Gaming in Museums

April 4, 2010

It’s interesting to see how ideas evolve over time appropriating and improving existing projects. Regarding gaming in museums for educational purposes one of the first concepts was Scavenger Hunt in 2004: (Scavenger Hunt, 2004) This production thesis is to create … Continue reading →

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Report: New media for museums

January 9, 2010

For the first term of my course we were asked to develop a research strategy and apply it on a research for the subject of our interest. We had to hand in a 3.000 words essay in which we analyse … Continue reading →

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Case study: Rhizome.org

January 8, 2010

For my course I had to write a case study on a topic of my interest. For subject I chose the online net art community www.Rhizome.org. The main reason for that is that the book in which I heard about … Continue reading →

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Themes

3D Android ARG ARToolkit ASP.NET Augmented Reality Augmented Virtuality Case Study Chess Collaborative Design Development Educational Game Game Design Games GIS iPad iPhone Learning Literature Review Metaio MIT Mixed Reality Museums National Theatre of Northern Greece New media New Media for Museums Nike PDA Presentation QR Code Ravensbourne RFID Rhizome Shakespeare Silverlight Softpedia Thesis Tracking Video Video art Web Workshop XNA
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