Last week I hosted a workshop on Augmented Reality for the post-graduate students of Ravensbourne College. It was divided in three major parts; the definition of what is Augmented Reality and what is not, then the development of a couple of Augmented Reality applications based on the FLARManager software library and the last part was a brief examination of platform-specific Augmented Reality tools.
The workshop demos required only the Adobe Flash Builder, as the attendees had to bring their own laptops (Mac and PCs) and Adobe Flash is the only cross-platform Augmented Reality solution development-wise.
Please find below the presentation and also the document that was handed out:
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